- ScriptContext - Class in com.oslorde.luadroid
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For running a lua context
- ScriptContext() - Constructor for class com.oslorde.luadroid.ScriptContext
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- ScriptContext(boolean) - Constructor for class com.oslorde.luadroid.ScriptContext
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- ScriptContext(boolean, boolean) - Constructor for class com.oslorde.luadroid.ScriptContext
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- ScriptContext.CompiledScript - Class in com.oslorde.luadroid
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A compiled script for future call
- ScriptContext.Func - Class in com.oslorde.luadroid
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- set(T, Object, Object) - Method in interface com.oslorde.luadroid.Indexer
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Set the list for map at the key with the value.
- set(T, Object, Object) - Method in interface com.oslorde.luadroid.ListIndexer
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Set the list for map at the key with the value.
- set(T, int, Object) - Method in interface com.oslorde.luadroid.ListIndexer
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index with integer key
- setErrLogger(OutputStream) - Method in class com.oslorde.luadroid.ScriptContext
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- setLogger(OutputStream, OutputStream) - Method in class com.oslorde.luadroid.ScriptContext
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- setOutLogger(OutputStream) - Method in class com.oslorde.luadroid.ScriptContext
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- setup(Object) - Method in class com.oslorde.luadroid.ClassBuilder
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Set handlers for methods
- SetUtils - Class in com.oslorde.luadroid.set
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- SetUtils() - Constructor for class com.oslorde.luadroid.set.SetUtils
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- size(T) - Method in interface com.oslorde.luadroid.Indexer
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Get the size of the list or map.
- supportsKey(Object) - Method in interface com.oslorde.luadroid.Indexer
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To test whether the key is allowed by the list or map.
- supportsKey(Object) - Method in interface com.oslorde.luadroid.ListIndexer
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To test whether the key is allowed by the list or map.