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S

ScriptContext - Class in com.oslorde.luadroid
For running a lua context
ScriptContext() - Constructor for class com.oslorde.luadroid.ScriptContext
 
ScriptContext(boolean) - Constructor for class com.oslorde.luadroid.ScriptContext
 
ScriptContext(boolean, boolean) - Constructor for class com.oslorde.luadroid.ScriptContext
 
ScriptContext.CompiledScript - Class in com.oslorde.luadroid
A compiled script for future call
ScriptContext.Func - Class in com.oslorde.luadroid
 
set(T, Object, Object) - Method in interface com.oslorde.luadroid.Indexer
Set the list for map at the key with the value.
set(T, Object, Object) - Method in interface com.oslorde.luadroid.ListIndexer
Set the list for map at the key with the value.
set(T, int, Object) - Method in interface com.oslorde.luadroid.ListIndexer
index with integer key
setErrLogger(OutputStream) - Method in class com.oslorde.luadroid.ScriptContext
 
setLogger(OutputStream, OutputStream) - Method in class com.oslorde.luadroid.ScriptContext
 
setOutLogger(OutputStream) - Method in class com.oslorde.luadroid.ScriptContext
 
setup(Object) - Method in class com.oslorde.luadroid.ClassBuilder
Set handlers for methods
SetUtils - Class in com.oslorde.luadroid.set
 
SetUtils() - Constructor for class com.oslorde.luadroid.set.SetUtils
 
size(T) - Method in interface com.oslorde.luadroid.Indexer
Get the size of the list or map.
supportsKey(Object) - Method in interface com.oslorde.luadroid.Indexer
To test whether the key is allowed by the list or map.
supportsKey(Object) - Method in interface com.oslorde.luadroid.ListIndexer
To test whether the key is allowed by the list or map.
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